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Planets (Version 3.x)

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The Gorn are a reptilian race and very strong.

Their strength makes them very good fighters. Using their special mission hiss, they can scare the inhabitants of a planet such that they pay more taxes without getting more upset. Also their ground combat is usually the most efficient in the galaxy (about 20 times more efficient than standard, check your host configuration for GroundKillFactor and GroundDefenseFactor). This also allows them to fare longer in combat, that is, their ships and planets will not stop fighting until they sustained 150% of damage (strange as that sounds) - but they'll die after the battle of exhaustion, if they have more than 100% of damage - just as any other races.

Their strength makes them good workers, so they operate their mines at twice the efficiency of the galactic standard (see the configuration option RaceMiningRate).

Back to the races' overview.

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Page last modified on February 01, 2007, at 07:08 PM