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Planets (Version 3.x)

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Each ship has a Primary Enemy, often abreviated to just PE, which can be set to one other race, or left blank. This is one way of setting an agression level for ships: if a ship ends its turn at the same co-ordinate as a ship or planet of its primary enemy, it will attack that ship or planet, regardless of its Mission.

allows the Primary Enemy setting to include more than one enemy race, through the enemies command message.

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Page last modified on July 23, 2007, at 11:03 PM